Tuesday, February 10, 2026

If you watch one short video today, please give a chance for this one. Creating an action scene, a vignette commercial or a sci-fi space battle has always been much easier with AI, while a chamber play is extremely hard. But Kling 3.0 made it a bit easier - and it’s a really, really good model for micro-expressions and dialogue shots, I think that last shot really speaks for itself. I had no early access so started this as a one-clip test last week and it quickly grew into a five-minute short. Finally all the small details for acting you put into the prompt will happen in the generations. All clips and dialogue were generated with Kling 3.0 from an i2v workflow. Multi-shot was only used when I forgot to turn it off.

© Selected Works こんにちは
(WDX® — 02)
Digital Designer
© Selected Works こんにちは
Digital Designer
© Selected Works こんにちは
Digital Designer
© Help Center ヘルプ
(WDX® — 01)
Clarifications
© Help Center ヘルプ
Clarifications
© Help Center ヘルプ
Clarifications

FAQ.

Clarifying Deliverable's Before They Begin
with Real Process and Honest アンサー.

01

What’s your typical process like?

02

Can you handle both concept and execution?

03

How much experimentation is part of your process?

04

What parts of the process are still completely manual?

05

Do you usually work alone on the projects?

What’s your typical process like?

Can you handle both concept and execution?

How much experimentation is part of your process?

What parts of the process are still completely manual?

Do you usually work alone on the projects?

What’s your typical process like?

Can you handle both concept and execution?

How much experimentation is part of your process?

What parts of the process are still completely manual?

Do you usually work alone on the projects?

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